Archive for the 'Flash Development' Category
9.21.06 Minature Calendar Alpha v.02 category: Flash Development
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And a little more work being done to simulate successful DHTML calendar popups. A text field was added to parse dates as you click on a specific date in the picker or as you type it into the text field. A finalized component package is soon to come…

8.11.06 Minature Calendar Alpha v.01 category: Flash Development
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So I wanted an ultra-lightweight calendar component, so I put together an class that extends MovieClip to meet the following goal: to simulate the already saturated area of DHTML date pickers.
Here’s the first version:

8.3.06 Custom class definitions not working in your MC with a pre-lodeder? category: Flash Development
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With Flash’s soft-state handling when it comes to not being scrict about accessing instantiated objects or not confusion arises. I’ve seen this gripe before and it takes a bit of work to get used to working with a programming language that isn’t strict about your code attempting to access all undeclared objects/variables. This is most [...]

7.26.06 how do I get an _exclude.xml with all the mx.* assets? category: Flash Development
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Flash will not recognize a .* namespace declaration in an tag in the file for an SWF. You have to declare an asset on an individual basis. Say we’re compiling very lightweight SWFs for use along with shared libraries loaded in parent clips, we’ll want to minimalize the size of this SWF for [...]

7.20.06 TextField type=input live preview resize issue category: Flash Development
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I found an issue attempting to finish a new component. When attempting to display the risizing of a component as it’s on the stage in said component’s live preview movie if you redraw a TextField with type=’input’ the live preview movie will be broken. Instead attempt to soft-remove the TextField where it’s declared in the [...]

7.18.06 Issues with the bounding box in custom components with live-preview? category: Flash Development
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In my downhill struggle over proper use of the bounding-box in a custom component - which in my case is class CustomComp extends MovieClip - that has an originating “bounding box” I find it is best to set the bounding box’s alpha level to 0 via the flash IDE. This will prevent the bounding box [...]

7.13.06 Handling [Collection] Component Parameter Data category: Flash Development
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So you’re in the process of building a custom component and there’s still a black area of how to deal with more complex data types than Number/String/Array/Object… Then you find a few online tutorials on how to configure a “Collection” as a configurable parameter for your custom component… But what to do with that data [...]

7.11.06 Dynamic TextField’s text disappearing after text change? category: Flash Development
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I found this issue with changing TextField.text on a TextField.type = “dynamic” with embedded fonts. Basically the text was rendered the first time correctly from the actionscript with a TextFormat applied to the TextField with an embedded font setup correctly. When attempting to rewrite the TextField.text property upon an event or the like, it appeard [...]

7.11.06 Close aproximation for TextField size category: Flash Development
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I have to admit that I’m a stickler for trying to adhere to a pixel-based grid design layout when it comes to anything, even beyond Flash. I’ve been struggling with Flash to gain consistent precise control of layout when it comes to MovieClip, TextField, and embedded fonts. One issue that stands out in my mind [...]

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